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Canadian Village: Difference between revisions

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update: Canadian Village full OW scan — 114 signs, Villager Library, enchant shop, PvP Arena classes
Retag into Category:Cities (Diaspora) subcategory (GH #1556)
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* [[Cities (Diaspora)]] — full city index
* [[Cities (Diaspora)]] — full city index


[[Category:Diaspora]]
[[Category:Cities (Diaspora)]]
[[Category:Cities]]

Revision as of 23:40, 20 July 2026

Template:Infobox settlement

Canadian Village is a settlement in Diaspora at (231, 71, −1915) in region r.0.−4, built by justin1423. It combines a residential area with civic facilities including a Villager Library, a comprehensive enchanted book shop, and an XP farm. The settlement also hosts the PvP Arena at (488, 74, −1787).

Canadian Villager Library

A named library at (231, 71, −1915) is the settlement's civic centrepiece. Its welcome book reads: "Welcome to the Canadian Villager Library."

Enchanted Book Shop

A two-floor enchantment shop at (218–236, 102, −1935 to −1953) organises books by type across labeled shelves. The ground floor covers offensive/tool enchantments; upper shelves cover armour, fishing, and utility enchantments. The shop stocks essentially every enchantment type.

XP Farm

An XP farm at (241, 167, −1701) carries a management notice:

Do not take Gold from the chests. Come for the EXP, Repair your Tools and keep what you pick up. The gold in the system is Payment — For using the farm. Enjoy! >Management<

An Emergency Lockdown mechanism at (189, 69, −1891/−1893) controls access.

PvP Arena

The PvP Arena at (488, 74, −1787) is a team battle map with the following design:

  • Teams: Red and White; each has 3 spawn points
  • Classes (4 per spawn): TANK, SNIPER, ASSAULT, SHOTGUN
  • Hidden tunnels for navigation
  • Gear dispensers: side-gear chests with arrows, swords, crossbows, shields, axes
  • Armour: Iron Chest Plate, Leather Pants, Iron Boots per class
  • Dump chests for collecting fallen players' items
  • Sign: "NO FIRE — FIRE BAD — WOOD HOUSE — FIRE BAD"

Three rule books cover the map layout, player death procedures, and class loadouts.

See Also