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Hellspawn

From Ravenkraft Lore Wiki
Hellspawn
Spawn Capital· Historical
World Earth (The Lost World)
Coords Unknown
Builder Wizardofire
Era Pre-Alpha Centauri

Hellspawn was the spawn city of Earth (The Lost World), the Ravenkraft world that preceded Alpha Centauri IV. It served as the server's capital: a home for new residents and the primary trading hub, governed by Wizardofire under the peaceful RavenTrade, LLC faction.

Government[edit]

Role Player
Mayor Wizardofire
Assistant Mayor (open position)

Faction: RavenTrade, LLC — the server's only declared peaceful faction.

Commerce[edit]

Shop Notes
Wizard's Shop of Wood'n Stuff Wizardofire
tmosconi's Quality Wool 32 wool of any color — 1g
Sheer Elegance by Annala Leaves, paper, books, food, etc.
GilXTurtle16's Potion & Blacksmith
ALexwakawaka's Goods R' Us Food and minerals
Math_dude's Shop of Misc Goods Redstone, obsidian
Tartrus Inferi Embassy
Ducks Menagerie of Misc Materials Glowstone, netherwart, blaze
Chewiestmonky's Glowstone, pistons, sand, slimeballs, TNT, mossy cobblestone

Residents[edit]

ChewiestMonky, Blackrapture88, Boeing77FLY, JIRM321, superduck23, DerpyDoo, Alexwakawaka, tmosconi, Annala, Wizardofire, GilXturtle16, Jprotegy, math_dude, Flapjack8796, Ironmars, Beamn3, DCGeist, AznSushi11, General_jak, Sundast_the_2nd

Transportation[edit]

The city rail system was maintained by an appointed transportation committee: Stalin_77, beebee766, and Wizardofire. Portal construction near populated areas required coordination with Mattfu.

Zoning[edit]

The city used a formal zoning system:

Code Zone
R Residential
T Trade / Commerce
TH Town Hall
SQ Town Square
C Church
J Jail
E Embassy
CH Courthouse
G Guard Tower
F Farm

Roads were marked in green, zone labels in orange, and the city wall in red. Each resident received one residential plot (13×16 to 16×24 blocks). Trade plots were sold by the mayor; faction embassy plots were placed in a dedicated south-side district to avoid road overlap.

Building Rules[edit]

  • No "noob-box" buildings — exteriors required at least two different materials
  • Buildings contained within plot boundaries (marked with gravel or wood)
  • Maximum four stories above ground (towers excepted)
  • Faction door access: use levers, switches, or pressure plates for cross-faction entry
  • No building under or over neighbouring plots; plot ownership extended to bedrock

Industry[edit]

Permitted: slime hunting, small-scale food agriculture, mining within one's own land. Tree farming required outside town with mandatory replanting.